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Purpose
This model explores operational activity within a creative
business. It addresses how it's going to work and places all
the various activities and pieces of the map together. It
involves creating a flow chart of all the activities associated
with the creation, production and delivery of a product or
service; it then requires the participant to organise this
information into set categories - see the 'Business Blueprinting
Model' Handout.
All these activities will compete for time
and energy; some activities will be on show to the customer/audience;
some will be done behind the scenes. Some activities can be
directly charged to the client/audience, others not. Some
activities will run concurrently and stress points and bottlenecks
in business activity can be identified through using the model.
Business Blueprinting provides a model to
analyse these activities and illustrates the need to balance
activities in order to effectively manage ideas, their development,
their promotion and the client to bring income into the business.
Application
This model is particularly useful for exhibition / live project
management where teamwork is particularly important. Once
a flow chart of activities has been developed through adopting
a timeline approach (e.g. Future History), the complexity
of a project can be further analysed. The model is particularly
useful in the analysis of managing complex activities where
reliance on the organisation of external services, and other
individuals, is crucial for project success.
Projects in Stage 3 where greater organisation
and external business awareness skills are required would
use the 'Business Blueprinting Model' to fully explore the
implications of day-to-day activities on business success.
Equally the model could be used during the
honours year to plan for the degree or post-graduation shows
(eg. New Designers, Fresh Art, New Blood). This, in combination
with using the 'Future History Model', would enable the individual
to plan long term and move into the micro-planning that 'Business
Blueprinting' requires. Group work is important to the delivery
of this model. Discussion, analysis, evaluation, planning
and critical feedback on the group work is fundamental to
its successful delivery.
Duration
This session should be delivered within a suitable timeframe
to allow appropriate discussion, usually about 2 hours. The
facilitator should be sympathetic to the participant engagement
with the tasks and move the session on as appropriate.
The Aim of this session will be to:
- Introduce the concept of Business
Blueprinting as a model for evaluating business activity
and operations.
The Learning Outcome of this session
will be:
- Participants will discuss the scenario
of the Degree Show in order to breakdown the steps, phases
and activities in preparation for the event.
- The outcomes of the session will
be the participants' ability to translate their steps, phases
and activities into the engagement, design and delivery
language that is used within the model.
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